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Posted: 09/29/07by Ed Moore |
Resident Evil: Extinction begins with the world in a state of total collapse. The T-virus, that nasty little bioweapon unleashed in the original Resident Evil and spread throughout the improbably named Raccoon City in Resident Evil, Apocalypse, has now covered the world, turning the living into refugees and the dead into shambling, flesh-hungry ghouls. Some survivors search of a safe haven, while othersscientists with the evil Umbrella Corporationtry to figure out a way to either stop the virus or, at the very least, control and domesticate the undead.Does any of this sound even a little bit familiar? Like you might have seen it in a movie before? Several movies, even? If so, its not your imagination, but rather the lack of imagination on the part of Paul W.S. Anderson, who wrote the screenplays for all three Resident Evil installments and directed the first. Not only does he continue mining the works of George Romero (especially Day of the Dead this time around), but he also lifts bits from George Millers Mad Max movies, X-Men and even Hitchcocks The Birds.
Jovovich returns as Alice, the woman genetically altered by Umbrella to be super-strong, super-smart and, apparently, telekineticshe now makes objects float in her sleep and can throw force fields when she needs to. She hooks up with a caravan traveling through the desert that Carlos (Oded Fehr) and L.J. (Mike Epps) from the previous sequel, as well as tough-as-the-proverbial-nails Claire (Ali Larter from NBCs Heroes) and medic Betty (singer Ashanti). Meanwhile, in a bunker below the desert, the very, very crazy Dr. Isaacs (Iain Glen) is mutating the undead when hes not creating clones of Alice for some rather pointless rat-in-a-maze experiments and dumping the bodies in a ditch afterward.
Despite the highly derivative script, Extinction is fast-paced and action-packed, thanks in large part to veteran director Russell Mulcahy (who helmed the first two Highlander films), who keeps things moving while making the battles relatively coherent (unlike in the previous sequel, where it looked like the fight scenes were edited in a blender).
Resident Evil: Extinction is, in many ways, the closest film in the series to its videogame roots. Characters run around, punch, kick and try really hard not to get eaten, which is all any player of the game would do. It may not be originalquite the opposite, actuallybut its also tight, lean and brisk, and that makes it the best in the series so farif only by default. Ed Moore is a writer in Chicago.
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